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TEKBAS3.TXT
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1997-02-14
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================================================================
Title : TekBase ver. 3
Filename : TEKBASE.WAD
Author : Jim Ritchey
Email Address : fr8dlr@ionet.net,nova_the_great@geocities.com
Misc. Author Info : student, artist, gee-tar player
Description : My 2nd distributed level. It's a TekBase.
See for yourself. Really!
Additional Credits to: Id Software for DOOM, DOOM ][, and QUAKE,
Id & Raven for Hexen and Heretic (Id RULES!),
and of course, my mommy and daddy
================================================================
* Play Information *
Game : DooM ][ v1.9
Episode and Level # : map01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : No
New Sounds : Patched w/DehackEd 3.0 from DOOM2 EXE
New Graphics : " " " " "
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : My WHOLE FREAKIN' SUMMER!!!!!!!!!!
Editor(s) used : DCK 3.62 & ZENNODE .98a
Known Bugs : none whatsoever! (or at least as far as I can
tell)
* Recommendations *
Play it on a Pentium. Just PLEASE play it on a Pentium. I'm still using
my prehistoric 486/33, and it runs like shit. Donations, anyone? E-mail
me and I could give you my address, that is if a small donation is involved.
Then maybe I could make levels in less than 3 months! PLEEEEEEZE? Oh yeah,
I finally put monsters in, so it makes a fine single-player level as well.
Also, check out my Hexen level, CASTLE.WAD. It's also at the site below.
Oh, and one more thing. I have included a DeHackEd patch with this made by me,
which I have titled "Killer Weapons". It changes the BFG, Plasma Gun, and
Rocket Launcher into a short range Anti-Matter-type weapon, a nerve gas
cannon, and an all-time classic favorite, a FLAME THROWER!!! I haven't
checked out many new patches recently, but I think you will enjoy it. It's
oh so entertaining to watch those troopers burn into cinders!
Version 3 notes:
The reason I have updated my level is because I finally played a deathmatch
with it the other day and discovered that it really SUCKS for deathmatch,
and it sucked for single player, too. So, I have made some improvements.
Here's a list of version 2 improvements:
1)NO BFG! (Well, there is, you just can't get to it. My apologies to those
who can't aim or get any other decent guns.)
2)added a teleporter area to get to one of the 3 of the main arenas.
3)a few more ammo & power-ups
And also, a few cosmetic & technical improvements:
1)a little more detail in the exit lobby thingy (not the ship)
2)fixed some of the no map parts
3)other stuff
New version 3 improvements:
1)MONSTERS!!!!
2)more deathmatch-friendly improvements, like
* more ammo & health
* better & more ambush spots
* more accessible areas
3)more other stuff
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels,
but give me some credit somewhere in your .TXT file, and send me
a copy of your new wad, or at least let me know where to check it out.
* Where to get this WAD *
FTP sites: Nova Continuum http://www.geocities.com/Area51/9361 (tekbas3.zip)
BBS numbers:
Other: